![]() Also increases Attack Power when using combo attack skills.īorrows the power of the spirits to raise a water barrier around you for a fixed period of time. Summons the power of the Fire Spirit to greatly increase your ATT for a time. Note: Level 5 required to learn Ancient Warding. ![]() Grants a fixed chance of avoiding enemy attacks.) Increases movement speed, maximum movement speed, and damage. Level 1: Recovers HP and MP by 5% of Max HP and MP every 4 seconds.Īctivates your hidden powers. Uses energy purified by nature to continuously recover HP and MP. Just looking up Mercedes - too me, it looks like the class was given enough Survivability, just depends on how you play that character. High Survivability doesn't just include how well of a hit can you take, can you dodge, can you attack from above or below to help? Is there anything you can/could of done differently to increase your Survivability? ![]() (P.S Kinesis is a perfect class for bossing, due to passives which lets you deal more damage to bosses, kinda obvious D) ![]() I just finished trying Kinesis - To max his/(her) damage, you need to max his/(her) Psychic Points (Mana bar), use an ability (4th job Ultimate B.P.M) that'll slowly drain you Psychic Points down for high damage AND keep it above 25 points to use Trainwreck (3rd Job skill) running out of points causes your damage to go down from using up all your points to keep B.P.M up. Do you boss alot or prefer mobbing or both? How i see it, is depending on your playstyle.Īlot of classes do have specific playstyles instead of going in headfirst and 'wish me good luck!' plays.įor example - I believe to have played every class but any Explorer Thief but only get to level 150 before moving on to the next.Īka - trying out the new Aran and Evan now, both level 90ish.Īlot can depend on how fast your fingers work and how well you can time stuff, how well you can keep your eyes ready for the weak squishier types or if you can max damage from the defensive types to fit your playstyle. ![]()
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